
Torment sees you in the role of the Last Castoff whose consciousness manifested suddenly, seemingly from nowhere.

But if you’ve played any of the recent crop of top-down, isometric. Its spiritual predecessor, Planescape: Torment, is similar in terms of general themes, settings, tone, and other high-level elements, but even that game differs in some key ways. Torment: Tides of Numenera is probably unlike any game you’ve played before.
